Rocksson Gaming would like to formally give credit for all of the great stuff that went into making S.M.A.K. robots. Before we do though, it is important to state that none of the persons or entities listed in these credits endorse S.M.A.K. robots in any way, nor are they otherwise affiliated with Rocksson Gaming LLC.
A MASSIVE thank you to Bill Scott creator of texturemate.com for the use of his phenomenal texture art as the basis for the numerous blocks found in S.M.A.K. robots!
Maria Keller is an exceptional artist. Her work on the robots, missiles, HQs, cut scenes, and backgrounds for S.M.A.K. robots really helped set the artistic tone for the the game. Thanks for the great work Maria and for your incredible patience with us! Visit her site at mariakellerac.com.
In addition to those sources already listed, a number of images were sourced from wikimedia commons, graphicriver.net, and depositphotos.com. These images are used under the terms of their associated licenses and are copyright their respective owners.
Many thanks to Andreas Kronqvist for the use of his awesome “Wartorn” font.
A number of great fonts have been licensed for use in S.M.A.K. robots through myfonts.com and fonts.com. These fonts are used under the terms of their associated licenses and are copyright their respective owners.
Special thanks to the libGDX team for an excellent framework that enables the development and testing of mobile games natively on a PC. To learn more visit them at libgdx.com.
FL Studio is the immensely powerful sound editing platform we relied on to create all the cool, robotic voices heard throughout S.M.A.K. robots. Check them out at www.flstudio.com.
©GIMP Art/Development team
Many, many, many thanks to every single person involved with the phenomenal graphics editor GIMP. If you are into image editing at all you owe it to yourself to try it out at www.gimp.org.
Part of what makes GIMP so great is the community that surrounds it and the great tools and add-ons they create. Such is the case with David’s Batch Processor (dbp). Many thanks to David Hodson for creating and sharing dbp. You can learn more about it at members.ozemail.com.au/~hodsond/dbp.html.
Thank you to Stephanie Shimerdla creator of obsidandawn.com for the use of her excellent flame brushes that help make explosions in S.M.A.K. robots look so cool!
Thanks you to Sam Hutchinson creator of ljfhutch.com for the use of his outstanding smoke brushes that help make the particle effects in S.M.A.K robots look so realistic.
A sincere thank you to all those persons who offer the use of their sound creations in projects like this in exchange for attribution and sometimes even less! A myriad of fantastic, Creative Commons licensed sounds, were sourced for S.M.A.K. robots via freesound.org and other like source(s). The following is an extensive list of these sounds along without appropriate attribution.
The following sounds are licensed under the Creative Commons Attribution 3.0 Unported license. Each sound, or excerpt(s) thereof, may have been resampled or otherwise altered for us in this work; the original, unaltered version of each sound can be found at the accompanying link.
The following sounds are licensed under the Creative Commons CC0 1.0 Universal license. These sounds have been released into the “public domain”. Although neither attribution nor linking is required, the original, unaltered version of each sound can be found at the accompanying link.
The S.M.A.K. robots application is Copyright 2013-2017 Rocksson Gaming LLC. All rights reserved. In addition, the following are trademarks of Rocksson Gaming LLC:
Strategic Missile Attack Kommand
Super Nuclear Batteries
Experimental Robot Buddy One
Advanced Robotic Strike Fighter
Advanced Robotic Ground Warrior
S.M.A.K. Mark I
S.M.A.K. Mark II
The S.M.A.K. Silo
S.M.A.K. Station One
All other logos, trademarks, and copyrights are property of their respective owners.
Many robots (mostly XRB1s) were destroyed in the making of this game.
To learn more about Rocksson Gaming check us out at rockssongaming.com.
Last, but certainly not least, a couple of very personal thank yous from a guy who has spent way too much time working on this game.
The first is the largest possible thank you to my wife and my kids for the time sacrificed on this game that could have otherwise been spent with you. The second is a heartfelt thank you to my Creator for endowing me with the ability and the opportunity to create something like this.
OK, that should wrap things up!
We hope to do more stuff like this in the years to come and would very much like you to be a part of that journey so stay tuned!
Best wishes and God bless, Rocksson Gaming.